![]() Looking for more great gaming content? We've got how-to articles and lists for all your favorite games right here at Pro Game Guides.EA and Velan Studios’ Knockout City is something of a revelation. Here we have a competitive online game for the masses – something for everyone to enjoy. I frankly haven’t spoken to anyone that doesn’t love it. Knockout City is a competitive online multiplayer game for people that do not like competitive online multiplayer games. But Knockout City is also appealing to people that adore competitive online multiplayer games. It seems almost impossible, but Knockout City works for everybody. ![]() I haven’t seen a game that can draw in such a diverse crowd since Fortnite, and indeed, Knockout City tickles a lot of those same sensitive pleasure areas in the brain. But there are two primary factors that, in my mind, set Knockout City apart and will ensure that it lives a long and successful life. The second is that you don’t have to aim. Knockout City is all about dodgeball, every kids most beloved and dreaded middle school gym sport. You know the basic rules, but they are tweaked here to make for a better videogame. If you hit them twice, they are out, respawning after a few moments and granting your team a point. But watch out, because players can catch the ball and whip it right back at you. ![]() A few trick shots are easily available to everyone, allowing for bomb shots and curved shots that can whip around corners to track your target. ![]() While players do not need to aim (the reticle shows up whenever anyone is in range), there is still the matter of timing the shot and catching your opponents off guard. Dodging out of the way and ducking behind objects are great ways for your opponents to avoid getting hit, so as an aggressor, you need to time things just right and choose the correct throw if you want to hear that satisfying “doink” sound your ball makes when it blasts into someone’s head. Players have a pretty powerful jump to take advantage of the sizable maps’ verticality, and a double jump opens a Breath of the Wild glider that makes it easier to get around, but also makes you a vulnerable target. In a cool twist, players can roll themselves into a ball to be picked up and thrown by other players for one-shot knockout. Holding a player/ball and “charging” them will shoot them straight up in the air, allowing them to bring themselves back to the ground as a guided missile, impacting the ground with a powerful AOE attack. A variety of “special” balls spice up the mix with a few fun – but carefully tuned to not be overwhelming – special attacks. Knockout City gives the player plenty of room to get acclimated to its concepts and controls. A very nicely done tutorial section introduces every facet of gameplay, allowing the player to practice without needing to jump feet first into a match. But even after completing the tutorial, players get dropped into their “Hideout”, an open space in which they can practice jumping, throwing, and executing trick attacks. The entire thing is smart, clean, and fun.Ī practice dummy even throws balls at the player so they can practice catching. When grouping up for matches, you can invite your friends into your hideout for some non-scored dodgeball violence. I won’t be surprised in the least when hideout customizations show up as level rewards in a few months.
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